SONY Trinitron KV-1300E - 4.000 tris
For this project I wanted to learn some new techniques, so the workflow has been like this:
High and low modeling in Maya, Marmoset for baking and Substance to do the textures. For the presentation I wanted to learn some things about Unreal and prove the model textures in two differents rendering ways, this is why I decided to present this in Unreal and Marmoset.
Hope you like it!